Michael Stone

Software engineer — systems, graphics & developer tools

Selected work

Dungeon — grid dungeon crawler

C++23 · DirectX 12

A Dungeon Master / Legend of Grimrock-style first-person crawler with a custom DX12 renderer: metallic-roughness PBR, point-light cube shadows, volumetric dust and a data-driven in-game map editor.

Stonecroft — personal web platform

.NET 10 · ASP.NET Core · Blazor

Three apps on a single small VPS behind Caddy: this portfolio, a business site, and an Azure-DevOps-style project tracker (Blazor Server) that links GitHub branches and commits to work items.

Asset pipeline & baker

C++ · glTF · BC7

A command-line tool that turns downloaded PBR texture sets and authored models into game-ready DDS and glTF assets, with ORM packing and mip-chain generation.

All projects →